![]() ![]() You won’t set the fastest time but you won’t spin off, and it’s intuitive to drive, it’s totally immersive, and when I put the goggles on I’m lost in that world.” “Whatever it was, they identified the secret ingredient that really makes the cars come to life.” “You can push them to the limit, and you can go over the limit. ![]() We’re at a point now where it feels completely natural when a car goes over the edge and you can just keep it in a natural slide.” Collins explains the real breakthrough happened just three months ago. ““It never felt quite right, and right from the beginning of Project CARS 2 that was a massive goal for us to try to fix.
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